
Previously this was only possible on a limited variety of controllers.

Users can now invert or turn any button into a toggle (press again to release) in any emulated controller.

ThisĪpplies to buttons, triggers, sticks, motion - the whole deal.īut those aren’t the only improvements, Kraken also includes many bug fixes and new additions. This means that instead of asking the controller what it did at regular intervals, the controller itself will report its actions the moment the user inputs an action. Secondly, simplifying and removing old redundant code makes maintenance and scalability a lot easier.Īnd most importantly, making all input event-based instead of polling-based. Well, Kraken has multiple goals - first of all is accuracy.īehaving closer to how the Nintendo Switch operates is our goal. Oh boy, what a treat german77 has for us.Īs we mentioned in the previous progress report, Project Kraken, our latest input rewrite, is now available to all users.

This month, we present to you a full input rewrite, UI navigation with controllers, kernel changes resulting in Hello yuz-ers! Welcome to November’s progress report.
